Roadmap

Overview
Estimate Difficulty: 2/10 (Platinum Difficulty Thread)
Offline Trophies: 60 (52 , 6 , 1 , 1 )
Online Trophies: 0
Estimated Time to Platinum: 30-35 hours
Minimum Number of Playthroughs: 1 (plus replaying some chapters to complete Sidequests).
Missable Trophies: None (Chapter Select)
Glitched Trophies: None
Do cheats disable trophies?: No cheats
Does Difficulty affect trophies?: No


Introduction:

You are FBI Agent Francis York Morgan (call him York, everyone does) sent to investigate the gruesome murder of 18 year old Anna Graham in this sleepy town. With the help of your trusty invisible friend Zach you've got to deal with the bizarre locals, fight your way past the shadows in the "Other World" and survive encounters with the legendary Raincoat Killer to reveal the truth.

We can do this Zach!


Walkthrough:

Step 1: Play the Game

The game has no difficulty settings and, from what I've heard from those that have played this on the Xbox 360, this would be on easy mode so just enjoy the madness of Greenvale! Sidequests can be done as and when but there are two that you should do as soon as possible i.e. Lost Arnold and Nameless Flower. Doing these makes the game much easier as they give you an item that allows you to fast travel, thus saving you from driving everywhere![B]

WARNING: Key Items Disappearing Glitch

There is a game-breaking bug that will make it so you have to restart the entire game over. It involves key items vanishing from your inventory.

How the glitch happens is by you getting a key item in a chapter you're playing (for example the Rod of Legends for catching Tabitha or one of the various literal keys you are given in certain chapters) then quitting out to the main menu before finishing that chapter and instead of continuing, replaying an old chapter.

This is easily avoided by not quitting out and replaying old chapters until you've reached the very start of the next chapter. Or indeed wait right until the very last chapter of the game before going back and replaying them. Just be careful and make sure to create a backup save on usb if you are going to use chapter select before reaching the final chapter.

NOTE: Check every marked building you drive past to see if it is "open". If it is then enter it, just walking through the door and back out again is enough to register it onto your Fast Travel locations list.

In this step you will earn:

Prologue CLEARED
Episode 1 CLEARED
Episode 2 (part 1) CLEARED
Episode 2 (part 2) CLEARED
Episode 3 CLEARED
Episode 4 CLEARED
Episode 5 CLEARED
Episode 6 CLEARED
Episode 7 CLEARED

These unlock after the Cleared Screen at the end of each episode.

Step 2: Sidequests/Chapter Select/Card Collecting

There are 50 Sidequests in Deadly Premonition, each one giving you a trophy when completed. To check which Sidequests you have completed go to the map in the pause menu and press . Look at the Sidequests section of the walkthrough for details on each individual quest, here is how each one is set out:

Sidequest #? - The in-game Sidequest number.
Chapters Available: The chapters in which the Sidequest can be completed.
Requirements: Any Sidequests that need to be completed prior to this being available.
Sidequest Giver/Location: Firstly the character that initiates the. quest/and then the location they can be found.
Reward: What items you receive after completing the quest.
Unlocks: Which Sidequests become available after completing this quest.

The Chapter Select function will be used a lot here, make sure you save at the end of each chapter and then go into the pause menu and return to the title screen right at the start of a new chapter. This will hopefully help avoid any potential issues. Choose the chapter for the relevant Sidequest, complete the quest then complete the chapter (you cannot save during a replayed chapter so you must complete it). This takes you back to the Chapter Select screen, select resume to continue on from where you originally saved. Any items you have carry over with you through Chapter Select, this is useful if you get in a spot of bother and need some health, just go back to a chapter and buy some to take back with you!

There are 65 Trading Cards to collect in the game and you require 64 to get the Platinum. For Trading Card Locations see Top Collector.

In this step you will earn:

Delivery Man Q
Guardian of the Art Gallery
Memories of Anna
Lost Arnold
Nameless Flower
Nice Try Cooking
Another Nice Try Cooking
Memorable Cooking
Unwanted Customer
Periodic Riddle
Snack for Willie
Someone in the Forest
Legendary Tabatha
Map to Psychic Spot A
Map to Psychic Spot B
Map to Psychic Spot C
The Bond Between Men
Part Time Job 1
Part Time Job 2
Part Time Job 3
The Legendary Guitar
Greenvale Trivia
Incomplete Treasure
Nick's Letter
Big Bag
A Return to Better Things
Where's The Dress!
Anna's Diary
Engagement Ring
Top Rank
The Beauty
Medical Studies
Special Service
Benjamin Franklin
Beginner Collector
Amateur Collector
Normal Collector
Great Collector
Top Collector
Low Gear Parts
High Gear Parts
Gas Tank Parts
York's Car
Cold Pot 1
Cold Pot 2
Cold Pot 3
Cold Pot 4
Cold Pot 5
Seven Bones
Ghost House Treasure
Deadly Premonition: The Director's Cut Platinum Trophy


Helpful Hints:

Use the Map! - At the bottom of this guide is a map of Greenvale, use it to help whenever you get lost and to help with collectibles.

Check the Time - Most events in the game are time specific i.e. can only take place between 09.00 and 14.00, use the clock that is located on your HUD's minimap to make sure you're on time.

Combat - You can acquire infinite ammo weapons through certain Sidequests (Map To Psychic Spot A, Map To Psychic Spot B, Map To Psychic Spot C, Snack for Willie, Ghost House Treasure). Don't forget that auto locks onto the nearest enemy. For melee, use the quicker weapons like Steel Pipe, Bar or best of all the Sidequest reward infinite endurance Wrench (Engagement Ring). You cannot move when aiming your gun but can when using melee weapons so bear that in mind.

NOTE: There is a third option, run! You can run past most enemies and areas with no problem, the enemies are easy to dodge.

Money - You should never have a cash problem in this game, killing enemies, picking up Agent Honors (small medals lying around certain areas) and even shaving gives you money! If you ever get really short then replay an "Other World" section to farm some as there are lots of enemies and Agent Honors as well as multiple exits for a quick escape.

Start Button - Pressing the Start Button () will skip most animations reducing the annoyingly long sequences of getting in and out of a car and looking at new items/cards. If you run (hold down ) when you reach a door then press , you will barge through instead of slowly opening it.

Watch Your Pulse! - If your pulse gets too high and reaches the end of the bar, you will start to walk slowly and not be able to sprint until the bar has completely depleted, this leaves you helpless against attack so be careful!

The Graveyard Time Trick - Near the bed in Albireo Graveyard is a never-ending supply of Green Tomatoes. This means you can sleep here, then eat the free food to refill your hunger gauge. Perfect for when you're trying to find the right time and weather for a Sidequest. When your hunger gauge is empty you start to lose life over time, but luckily sleeping refills your health so you won't die in your sleep and you don't need to eat after every nap.

NOTE: This can also be done at the Tree of Anna, there are infinite tins of pickle at this location near the shed you sleep in. Credit to Boyd12 for this tip.

Fishing - Buy a fishing rod from Polly at the hotel when she is at the reception desk as early as possible, along with some bait. This is because at all the fishing spots on the map there is a Trading Card. These are marked on the spinning reel as a Pink Present, to land on the right card you need to press about 3 cards before it. Sometimes it varies between 2, 3 and 4 cards before but as long as you don't land on Emily's face you don't lose your bait. I got all the fishing cards without having to re-buy anymore than the 6 original bait, but you should buy at least 12 just to be safe.

NOTE: Behind The Woodkeeper's Cabin near the Tree of Anna there are 3 fishing spots close together, there is only one card here so you do not need to fish at all 3. Near the Lumber Mill there are 2 fishing spots, the one closest to the sleeping spot is where you'll catch the card.

 [PST Would Like to Thank Xander45 for this Roadmap]

Deadly Premonition: The Director's Cut Trophy Guide

Printable Guide
Show completed trophies
Show secret trophies

60 trophies ( 52  57  )

  • George has lost his beloved [Arnold] somewhere in the Sheriff's Office. He can't train without him! Find what he's looking for and get it back to him. Help him get his groove back.

    Sidequest #4
    Chapters Available:
    2-4, 6-9 and 11-13
    Requirements: None
    Sidequest Giver/Location: George Woodman/Greenvale Sheriff's Department
    Reward: Trading Card #49
    Unlocks: Nameless Flower

    This will probably be the first Sidequest you'll complete. During your time running around the department for squirrel keys you should find in the Kitchen area a dumbbell with Arnold inscribed on it. Take this to George in his office to finish the quest.

  • Emily only ever cooks at home on evenings when it is raining. Find the "Fermented Dairy Products" that she needs for her next dish and help her out.

    Sidequest #6
    Chapters Available:
    2-4, 6-8 and 11-13
    Requirements: None
    Sidequest Giver/Location: Emily Wyatt/Emily's House
    Reward: Hawaiian Blue Suit
    Unlocks: Another Nice Try Cooking

    Buy Cheddar Cheese from the Milk Barn at some point during your travels and then visit Emily at around 19:00 when it is raining. Give her the cheese and the quest is done.

    NOTE: The easiest way to get this is to replay Chapter 2, head to the graveyard and sleep for 9 hours, then 12 hours over and over again until you get to 19:00 and it is raining.

  • A customer at the Galaxy of Terror has practically been stalking Carol, causing trouble for her. Drive off this "Unwanted Customer" who comes to the bar after 21:00.

    Sidequest #9
    Chapters Available: 7-9, 11 and 12
    Requirements: None
    Sidequest Giver/Location: Thomas Maclaine/Galaxy of Terror
    Reward: Trading Card #6
    Unlocks: None

    The trophy description says this best, speak to Thomas at the Galaxy of Terror then return on a clear night and speak to Jack near the stage.

    NOTE: This cannot be done straight after Nice Try Cooking, you must progress to the next chapter or replay an old one for it to appear.

 

Secret trophies

  • Zach, it's over, all finished. It's time for you to leave town. Are you ready to go?

    Collect all the other trophies to unlock this, congratulations!

  • FBI Special Agent Francis York Morgan. Please, just call me York.

    This trophy is story-related and cannot be missed.

    Prologue Hints and Tips
    This is a nice and simple introduction to the game, you learn the basics of combat and just have to flip a few switches to open some doors.

  • George, the perpetrator is just like you. He's passionate about women. He's a passionate kisser. This was a "kiss of death."

    This trophy is story-related and cannot be missed.

    Ep1 Hints and Tips:
    Squirrel Key - In the Sheriff's Department Thomas will ask you to find a key, the one you need is downstairs in one of the cells. It is the Curvy Tailed Flying Squirrel.

    Ushah's Chess Puzzle - This sounds complicated but is very simple, don't think about it deeply just choose the pieces in the order they appear in the sentence.

    Hide from the Killer - This will happen a couple of times during the game, hide under objects (not in the lockers as he will check) and remember to hold until the flashing icon at the top of screen vanishes to avoid a terrible accident.

  • So Becky is Miss Stiletto Heel. And she gave the locket to the twins... Must be the "special secret" Lilly told us about, Zach.

    This trophy is story-related and cannot be missed.

    Ep2 (part 1) Hints and Tips:
    Hide from the Killer
    - Another hiding section, same as before hide under the table not in the cupboards and hold your breath () when prompted.

  • Zach, Diane has become the third victim of our killer. And nada from questioning Nick... Nothing. Got no new leads from questioning Nick.

    This trophy is story-related and cannot be missed.

    Ep2 (part 2) Hints and Tips:
    Tailing Nick
    - A slow moving "stay close but not too close to the car in front" segment...stay between 50 and 150 metres away from him.

    Wall Crawler - The girl from the ring is coming to get you! Shine your light on her and she becomes visible, shoot her when she's in this state. Evade her attack when she's on the ground with , 3 shots with the Magnum (Snack For Willie reward) is all it takes and she'll go down.

    Tree Attack - Inside the "Other World" version of the art gallery you'll reach a tree. Shoot the apples off it's branches then place the Ripe Apple on the pedestal near the painting of an old man, the Green Apple with the baby and the Red Apple with the middle aged chap. You have to do this before the time runs out or it's retry time.

  • Zach, OK. So it's not bonus footage, it's still part of the main feature. The perpetrator is exactly who I thought it was.

    This trophy is story-related and cannot be missed.

    Ep 3 Hints and Tips:
    Harry's Mansion Umbrella Puzzle - Just after entering the door Michael has opened by moving the piano, you will see a red sparkle near a stand with some sheet music on it. Examine it to find that 3, 5 and 6 are the only songs left. Go on from here to see a door guarded by two statues. Run around the outside of this room entering every door. Inside each room next to the door is an umbrella, pick it up. Once you have them all enter the central room from one of the side entrances, then place the umbrellas on the soldiers. From left to right, give the first to the soldier in Room 3, second in Room 5 and the third in Room 6. This will unlock the door guarded by the statues you saw earlier and allow you to continue.

    Harry's Mansion Statue Pushing Puzzle - Another simple puzzle, another stand with numbers. This time the numbers are 14, 23 and 26. In the courtyard area further into the house are some pushable statues on a grid. Just push the statues so that the point they're on adds up to the 3 numbers so on point 10/4, 20/3 and 20/6. This will unlock the door guarded by statues in the courtyard.

    Hide from the Killer - Once more under the table and hold your breath when prompted.

    Light Switch Puzzle - Hit the left light switch twice and the right one once. This should shine red light from both sides on the door and unlock it.

  • Ah, right, he doesn't have a "tattoo" on his back. But there is a "pattern" there.

    This trophy is story-related and cannot be missed.

    Ep 4 Hints and Tips:
    Sheriff's Department Cell Keys
    - Inside the Sheriff's Department's "Other World" version you'll need to collect the keys to the cells downstairs. These keys are dropped by the enemies (only 1 per room max and don't forget to open the automated draws in the Files Room) and you'll find every key but Key 5. Open the cells downstairs and kill the monsters within, one will drop Key 5 and you can continue.

  • Zach, I need you to pray with me. Pray that things have not gone too far. All we can do is go to the location written in Kaysen's letter.

    This trophy is story-related and cannot be missed.

    Ep 5 Hints and Tips:
    Deer Head Room
    - Just melee hit the upside down deer heads to remove the antlers from the door and continue.

    Raincoat Killer Fight - The Magnum is the best weapon for this. Avoid his attacks with quick time events and then shoot the mark on his back, wait until the crosshair shrinks before firing. In his second form shoot his back or the scar on his cheek. When you cannot move except for to dodge his axe, aim and shoot the axe as it's coming towards you to finish the fight.

  • My name is York. Me and you, we'll always be together. OK, Zach? I'm you, and you are me. Now, give me your hand.

    This trophy is story-related and cannot be missed.

    Ep 6 Hints and Tips:
    1956
    - Once the timer appears after the cutscene of a gate being opened run for the target at full speed. Do not try to kill anyone as time is tight and if you do, you won't make it.

    Boss Fight (Stage 1) - Aim for his head and avoid his rolling attacks, magnum again the gun of choice.

    Boss Fight (Stage 2) - Run! This goes on for a while, I found moving the left analogue stick in a complete circle was the best way.

    Boss Fight (Stage 3) - Avoid his shockwave attacks and shoot the doll in his hand, when he hides the doll and slams his fist on the floor run to it to climb up. When on his shoulder get the Submachine gun out and shoot at the doll inside his chest pocket.[/spoiler]

  • Then this is goodbye, Zach. Thank you for everything.

    This trophy is story-related and cannot be missed.

    Ep 7 Hints and Tips:
    Sidequests/Trading Cards
    - If you still have any left go ahead and save at a phone and use the chapter select to finish them off.

  • Follow up on Becky's friends and find "Delivery Man Q" from Anna's diary. Sneak into the house of someone whose name starts with a Q, find evidence and take it to Becky.

    Sidequest #1
    Chapters Available:
    2-4 and 6-9
    Requirements: Where's the Dress! and Anna's Diary must be complete
    Sidequest Giver/Location: Becky Ames/Becky's House
    Reward: Engagement Ring
    Unlocks: Engagement Ring

    Take Anne's Diary to Becky's house and show it to her. After going to Quint's House, examine the bookshelf then wait for him to walk over to it. When he's looking at the shelf examine his bike to receive Red Dust. Go back to Becky's House and show her the dust to complete the quest and receive the Engagement Ring.

    NOTE: Quint is an annoying chap to find at home, sometimes he's there but the door is closed. The easiest way to get him there is to use the Graveyard Time Trick and wait until it is around 14:00 and raining.

  • Diane is hiding something. Find the painting of [The Girl in the Woods] slumbering somewhere in the art gallery and give it to her. She may open up to you.

    Sidequest #2
    Chapters Available:
    9, 11 and 12
    Requirements: None
    Sidequest Giver/Location: Diane Ames/Muse Gallery
    Reward: Trading Card #5
    Unlocks: None

    Chapter 9 is the easiest time to get this quest. Visit the Gallery in the afternoon shortly after 15:00 (if you arrive before then Diane is in her office and inaccessible) and speak to Diane. Whilst still in the gallery head to the small courtyard areas with windows you can see through. Through the window of the northern most courtyard you will see a blue sparkle in the corner, shoot the padlock off the door to the room through the window then walk round and enter. Pick up the painting and take it back to Diane to finish the quest.

  • Someone is taking walks in Anna's forest in the early afternoon when the weather is clear. Find this person and hand over the [Out of Focus Picture] from the twins. It could be a new lead!

    Sidequest #3
    Chapters Available: 7, 9, 11-16 and 18
    Requirements: Someone in the Forest must be completed
    Sidequest Giver/Location: Carol Maclaine/Tree of Anna
    Reward: Trading Card #9
    Unlocks: None

    After starting Somewhere in the Forest and receiving the Out of Focus Picture go to the Tree of Anna on a clear afternoon and show Carol the picture. If you need to you can sleep in the cabin at the tree until the time and weather are right, Carol will appear directly in front of you.

  • George's mother is sick and so he wants to get her favorite flower for her. Find the [Flower with No Name] that only blooms in the rain and take it to George when he's at home after 21:00.

    Sidequest #5
    Chapters Available:
    2-4, 6-9 and 11-13
    Requirements: Lost Arnold must be completed.
    Sidequest Giver/Location: George Woodman/George's House
    Reward: Radio (Fast Travel Item)
    Unlocks: None

    This is the Sidequest you should do ASAP as the Radio will save you so much time. If you check your map when it's raining you'll notice a flower icon will have appeared in a couple of locations. Go there and pick the flower, then take it to George's house after 21:00 to get the most useful item in the game.

    NOTE: Check the map located beneath this guide for the flower's locations.

  • Emily only ever cooks at home on evenings when it is raining. Find the "Vegetables that become sweet when heated" that she needs for her next dish and help her out.

    Sidequest #7
    Chapters Available:
    2-4, 6-8 and 11-13
    Requirements: Nice Try Cooking must be completed.
    Sidequest Giver/Location: Emily Wyatt/Emily's House
    Reward: Trading Card #52
    Unlocks: Memorable Cooking

    Same as Nice Try Cooking you must deliver an item to Emily at around 19:00 when it is raining, this time it is an Onion.

    NOTE: This cannot be done straight after Nice Try Cooking, you must progress to the next chapter or replay an old one for it to appear.

  • Find the "Something chewy and salty" "something soft with two colors" "Yellow Sauce" that Emily needs for her next dish and help her out.

    Sidequest #8
    Chapters Available:
    4, 6-8 and 11-13
    Requirements: Nice Try Cooking and Another Nice Try Cooking must be completed.
    Sidequest Giver/Location: Emily Wyatt/Emily's House
    Reward: Weather Doll (restores health if the doll's setting is the same as the weather)
    Unlocks: None

    This time Emily requires three ingredients, Egg, Country Ham and Hollandaise Sauce. All 3 can be bought from the Milk Barn from Lilly.

    NOTE: Replaying Chapter 7 is the easiest method for this, say no to dinner then sleep 12 hours at a time until it is evening and raining then visit her.

  • Ushah has been given a "riddle" from Fiona that uses elemental symbols, but has no idea what the answer is. This doesn't seem related to the case... but why not help him find the answer?

    Sidequest #10
    Chapters Available: 4, 6-9, 11-16, 18 and 26
    Requirements: None.
    Sidequest Giver/Location: Ushah Johnson/Greenvale General Hospital
    Reward: Trading Card #59
    Unlocks: None

    This is a very simple one, go to the hospital and speak to Ushah (downstairs at the computer where you first meet him). Choose the second option (Vertically) to complete the quest.

  • Willie has nabbed a [Bone] uncovered in the course the investigation. It could be important evidence. Get the [Bone] back from Willie's kennel in the back of Kaysen's car.

    Sidequest #11
    Chapters Available: 8, 9, 12-16 and 18
    Requirements: Need 1 bone fragment (Must have all 7 bone pieces if you want the reward)
    Sidequest Giver/Location: Forrest Kaysen/various
    Reward: .357 Magnum - Infinite ammo (only if you have all 7 bone pieces)
    Unlocks: None

    Speak to Forrest, Willie will run off with the bones but never fear he's just taken them to his dog house on wheels. Check the Dogmobile and you'll get your bones back, plus a Magnum if you had all the bone fragments. I would strongly advise you to get all 7 bones as the magnum comes in handy for later enemies.

    NOTE: See the map for Bone locations, these are marked as Bone icons.

  • Someone is walking in Anna's forest in the early afternoon, when the weather is clear. Give this person the [Out of Focus Picture]. Let the twins know once you have found out who the "ghost" is.

    Sidequest #12
    Chapters Available: 7-9, 12-16 and 18
    Requirements: None
    Sidequest Giver/Location: Isaach Ingram/various
    Reward: Trading Card #36
    Unlocks: None

    Speak to Isaach and he will give you a photograph, take this to the Tree of Anna on a clear afternoon (can sleep if needed) and show it to Carol (Sidequest #3). Once you've done this return to Isaach to complete the quest.

    NOTE: Isaach and Isaiah have a habit of wandering all over the map. The easiest way to find them is to use the sleep trick until it is a rainy afternoon, at this time they will always be at Keith's house.

  • You'll never catch [Tabatha] with your current fishing rod. Borrow the legendary fishing rod from Jim and try again. [Tabatha] appears near the waterfall only on rainy days.

    Sidequest #13
    Chapters Available:
    6-8, 11, 13, 16 and 26
    Requirements: None.
    Sidequest Giver/Location: Jim Green/Fishing Location behind Forest Keeper's Cabin
    Reward: Rod of Legends
    Unlocks: None

    Go to the Forest Keeper's Cabin (marked as Greenvale Forest Park on the fast travel menu) and fish at the fishing spot that's marked as a notepad on your map on a rainy morning. Land on the blue card with the large fish, you will fail to catch it. Go and talk to Jim in the Forest Keeper's Cabin at around 10:00 and get the Rod of Legends. Go back and fish the same spot again, this time catching Tabatha!

    NOTE: Before attempting to catch Tabatha make sure you have at least 12 bait (can buy from Polly at the hotel or at the Milk Barn) with you just in case. Also make sure that once you've received the Rod of Legends that you go straight back and catch Tabatha, if you end the chapter before doing so it may cause you to lose the Rod and not be able to get it back meaning you'd have to start a new game to get this trophy!

  • "Cope's Tunnel" is marked on a suspicious map purchased from Keith at the Milk Barn. Go to the marked location and clear the "Other World" challenge there.

    Sidequest #14
    Chapters Available:
    6-9, 11-16, 18 and 26
    Requirements: None
    Sidequest Giver/Location: Keith Ingram/Milk Barn
    Reward: 10mm Submachine Gun - Infinite ammo
    Unlocks: None

    Go to the Milk Barn and buy the map from Keith ($2000), he will then tell you a story and mark a location on your map. Head to Cope's Tunnel and enter the portal to the "Other World", clear each room of enemies before going through the door until you reach the final room with the Submachine gun sat on the table at the rear.

  • "The scene of a railway accident" is marked on a suspicious map purchased from Keith at the Milk Barn. Go to the marked location and clear the "Other World" challenge there.

    Sidequest #15
    Chapters Available: 14-16, 18 and 26
    Requirements: None
    Sidequest Giver/Location: Keith Ingram/Milk Barn
    Reward: 12Ga Shotgun - Infinite ammo
    Unlocks: None

    Another map to buy off Keith, this time the Railway lines is your destination. Same as before, enter the portal, clear the rooms and collect your prize.

  • "The GV Electrical Substation" is marked on a suspicious map purchased from Keith at the Milk Barn. Go to the marked location and clear the "Other World" challenge there.

    Sidequest #16
    Chapters Available:
    26
    Requirements: None
    Sidequest Giver/Location: Keith Ingram/Milk Barn
    Reward: RPG - Infinite ammo
    Unlocks: None

    This is the hardest Sidequest in the game, same as before but this time at the Electrical Substation and you're fighting all 3 bosses from the game! Except they take more damage to go down and deal a lot more. Make sure you've got your Passion Red Suit on and health at the ready just in case.

  • Quietly return the [Legendary Guitar Grecotch] to Keith when he is working at the Milk Barn. This could be the start of a lasting friendship.

    Sidequest #17
    Chapters Available:
    2-4, 6-9, 11-16, 18 and 26
    Requirements: All Part Time Job Sidequests completed and The Legendary Guitar
    Sidequest Giver/Location: Keith Ingram/Milk Barn
    Reward: Gold Card (50% off at Milk Barn)
    Unlocks: None

    Once you've completed the jobs for Lilly and got Keith's guitar, progress to the next chapter and the return it to him at the Milk Barn.

    NOTE: When the list of items you can hand over appears, press to select the weapons tab then choose the guitar.

  • Lilly has given you part-time work tidying up the Milk Barn's storeroom by pushing the boxes around. The Milk Barn is only open when the weather is nice. Lunch break included!

    Sidequest #18
    Chapters Available:
    2-4, 6-9, 12-16 and 18
    Requirements: None
    Sidequest Giver/Location: Lilly Ingram/Milk Barn
    Reward: Bronze Card (10% off at Milk Barn)
    Unlocks: Part Time Job 2

    Speak to Lilly in the Milk Barn and help her move three crates into certain positions on the map. Big thank you to MsFuruba for the solution.

    For this puzzle, let's call the left, middle and right crate #1, #2 and #3 respectively. To get a better view, press and it will zoom out. Follow these instructions to finish the Mission:

    • Crate #1: Two squares to the right, up once and then into its correct spot.
    • Crate #2: Left one square, down one square and then all the way left to its correct spot.
    • Crate #3: Down one square, right one square and down once more and to its correct spot.

    NOTE: These cannot be done consecutively, you must progress to the next chapter or replay an old one then return to do the next job.
     

  • Lilly has given you more part-time work tidying up the Milk Barn's storeroom by pushing the boxes around. Didn't you take care of this just a short while ago? What are they doing in there?

    Sidequest #19
    Chapters Available:
    2-4, 6-9, 12-16 and 18
    Requirements: None
    Sidequest Giver/Location: Lilly Ingram/Milk Barn
    Reward: Silver Card (25% off at Milk Barn)
    Unlocks: Part Time Job 3

    More of the same from Lilly, move the crates into the squares. Thanks to MsFuruba for the solution.

    Once again the leftmost is Crate #1, the middle is Crate #2 and the rightmost is Crate #3:

    • Push Crate #3 down only once, Crate #2 up once and Crate #1 right once.
    • Crate #2 goes up once, left twice and into its spot whilst Crate #1 goes up twice and into its spot.
    • Finally, move Crate #3 down once and left twice to move it to its final spot.
  • Lilly has given you further part-time work tidying up the Milk Barn's storeroom by pushing the boxes around. Honestly, they can't even be trying to keep it tidy in there!

    Sidequest #20
    Chapters Available:
    2-4, 6-9, 12-16 and 18
    Requirements: None
    Sidequest Giver/Location: Lilly Ingram/Milk Barn
    Reward: Key for Closet
    Unlocks: The Legendary Guitar

    Complete the third and final crate moving puzzle to get a key to a closet in the Ingram's garage. Thanks to MsFuruba for the solution.

    As always, leftmost is the first, middle is the second and rightmost is the third:

    • Push Crate #2 right once, and #3 down a single time. Move #1 down once and #2 left once.
    • Push Crate #2 up twice and all the way left to its specific spot. Move Crate #3 up thrice and into it spot.
    • Last crate! Push Crate #1 down once, right twice and up once into its spot. Phew! All done!
  • Use the [Key for Closet] obtained from Lilly for your hard work to open the closet in Keith's garage. He should be home in the afternoons on rainy days.

    Sidequest #21
    Chapters Available: 2-4, 6-9, 12-16 and 18
    Requirements: All Part Time Job Sidequests completed
    Sidequest Giver/Location: Lilly Ingram/Milk Barn
    Reward: Legendary Guitar Grecotch - infinite endurance weapon
    Unlocks: The Bond Between Men

    After you receive the key for completing the last of Lilly's jobs this quest will start. When you have the key you need to go to Keith's house when he is at home, this is either around 18:00 or when it is raining. Head into his garage and open the closet to get the guitar.

  • Talk to Harry while he is at home and he'll give you a quiz on Greenvale. Get three correct answers in a row to clear it. Why not give it a try?

    Sidequest #22
    Chapters Available:
    26
    Requirements: None
    Sidequest Giver/Location: Harry Stewart/Harry's Mansion
    Reward: Trading Card #2
    Unlocks: None

    Go to Harry's mansion at around 16:00 and answer three trivia questions about your journey through Deadly Premonition correctly. Here are all the questions and answers courtesy of MsFuruba,

    Q: What type of dog did Forrest Kaysen own?
    A: A Dalmatian.

    Q: In Diane's art gallery, most of the paintings are of what?
    A: Trees.

    Q: What did York consider a big problem after Emily visited him in the hotel?
    A: Emily had been thinking about Zach.

    Q: Which of the following was Anna Graham's dream?
    A: To become a model in the city.

    Q: What makes the owner of the gasoline stand, Jack the Raging Bull, talk?
    A: Benjamin Franklin.

    Q: In the beginning, why was Diane out of town?
    A: Was at an art auction.

    Q: Wesley's gun shop, Panda Bear, is open during which of the following hours?
    A: 20:00 to 6:00.

    Q: What are the names of George's dumbells?
    A: Arnold and Sylvester.

    Q: What did Thomas call Emily's cooking?
    A: Amazon frontier cooking.

    Q: Sheriff's assistant Thomas also worked at which of the following locations?
    A: Carol's 'Galaxy of Terror'.

    Q: Where was Becky killed?
    A: The Bathroom.

    Q: What did the twins attack York with?
    A: Scissors.

    Q: The keeper of the woods is Jim Green. Who is he the father of?
    A: Lilly Ingram.

    Q: What was written on the Velvet Falls cup?
    A: The big fish are biting at Velvet Falls.

    Q: Who does the cooking, Nick or Olivia?
    A: Nick.

    Q: Richard's son Quint. What is his favourite past time?
    A: Tinkering with his bike.

    Q: Who had lunch at the hotel with Polly when it was raining?
    A: Forrest Kaysen.

    Q: Sigourney always carries around a certain item. What is it?
    A: A pot.

  • Michael says he had lost a "most precious object" while he was at the diner. Find it and give it back to him. He is at home between 21:00 and 22:30. Talk to him when Harry isn't there.

    Sidequest #23
    Chapters Available: 26
    Requirements: None
    Sidequest Giver/Location: Michael Tillotson's Diary/Harry's Mansion
    Reward: Trading Card #50
    Unlocks: None

    Go to Harry's Mansion when it is open and check your map, you will see a notepad icon further into the house. Go to it and read Michael's diary, he will say he lost an item at the Diner. Inside the A&G diner in an empty booth is a Bird Carving, take this to Michael at Harry's Mansion between the hours of 21:00 and 22:30.

  • Nick, in prison, has asked you to take a letter to Olivia for him. She's holed herself up at home, so take the [Letter from Nick] to her.

    Sidequest #24
    Chapters Available: 13-16 and 18
    Requirements: None
    Sidequest Giver/Location: Nick Cormack/Greenvale Sheriff's Department
    Reward: Letter from Olivia
    Unlocks: A Return to Better Things

    Speak to Nick downstairs in the cells of the Sheriff's Department to receive a letter, take it to Olivia at Nick's house.

  • Something important is hidden in the Diner's kitchen. Use the [Key to Back Door of Diner] received from Nick to get inside after hours and continue the investigation.

    Sidequest #25
    Chapters Available: 13-16 and 18
    Requirements: A Return To Better Things completed
    Sidequest Giver/Location: Nick Cormack/Greenvale Sheriff's Department
    Reward: Big Bag (Inventory space increase)
    Unlocks: None

    After completing A Return to Better Things Nick will give you the Key to the Back Door of the Diner. Use it on the rear door of the A&G diner at night (post 21:00) to enter. Inside the kitchen area on the counter is the Big Bag that allows you to carry more items.

  • Having obtained the [Letter from Olivia] containing her heartfelt feelings, take it to Nick in his holding cell and put his mind at ease.

    Sidequest #26
    Chapters Available: 13-16 and 18
    Requirements: Nick's Letter completed
    Sidequest Giver/Location: Olivia Cormack/Nick's House
    Reward: Key to Back Door of Diner
    Unlocks: Big Bag

    Once you've completed Nick's Letter you receive a letter from Olivia, deliver it to Nick in the prison to finish the quest.

  • Anna's mother Sallie is searching for [Anna's Dress]. Find the dress somewhere in Anna's house and give it to Sallie.

    Sidequest #27
    Chapters Available:
    2-4, 6-9, 11-16 and 18
    Requirements: None
    Sidequest Giver/Location: Sallie Graham/Anna's House
    Reward: Anna's Key
    Unlocks: Anna's Diary

    Speak to Sallie in Anna's house she mentions a dress. Head upstairs and turn left, pick up the picture at the rear of this room. Then search upstairs for the wardrobe to find the dress. Take it to Sallie to finish the quest.

  • Use [Anna's Key] obtained from her dress to search her room. There must be something out of place in there. Anna's room is on the second floor.

    Sidequest #28
    Chapters Available: 2-4, 6-9, 11-16 and 18
    Requirements: None
    Sidequest Giver/Location: Sallie Graham/Anna's House
    Reward: Anna's Diary
    Unlocks: None

    Use the key you got from Where's the Dress! to open the dresser in the top floor bedroom to receive Anna's Diary.

  • Delivery Man Q is probably Quint. He may well have some important evidence concerning the case. Give Becky's [Engagement Ring] to him and he may tell you the truth.

    Sidequest #29
    Chapters Available: 2-4, 6-9, 11-16 and 18
    Requirements: Delivery Man Q complete
    Sidequest Giver/Location: Becky Ames/Becky's House
    Reward: Wrench - Infinite endurance (The best melee weapon in the game in my opinion).
    Unlocks: None

    Take the ring you got for completing Delivery Man Q and take it to Quint at his house (in the afternoon when it's raining).

  • Use the [Dart Gun] to play the darts game and defeat Richard's long standing top score.

    Sidequest #30
    Chapters Available:
    2-4, 6-9, 11-16, 18 and 26
    Requirements: Dart Gun needed (buy off Richard Dunn in SWERY 65)
    Sidequest Giver/Location: Dart Machine/SWERY 65
    Reward: Weapon Bag (can hold more weapons)
    Unlocks: none

    This isn't as tricky as you'd believe. Buy the dart gun from Richard then play the darts minigame. Aim with as usual and use to hold your breath and steady your aim. Luckily you only really need to hold your breath when the certain sections flash (every third dart), whatever you hit in a flashing section is multiplied by 5 so aim for the triple and you're laughing!

    Don't hold your breath all the time or your pulse will get so high you will be shaking non stop and won't stand a chance. Your final dart should hit the bullseye and get you 500 points so you need to be at least 1518 before then, if you hit the trebles (the thin middle strips) of the highest numbered flashing segments you should get this no problem.

    NOTE: You also need to get second and third place on the score board for some Trading Cards, so whilst you're in the groove get them. If you're struggling use a Stabilizer before playing.

  • Polly has a precious piece of "memorabilia" somewhere in the hotel. Find it and give it to her. Not to be rude, but memory deteriorates with age. You might want to check her room...

    Sidequest #31
    Chapters Available: 8, 9, 11, 12, 14-16, 18 and 26
    Requirements: None
    Sidequest Giver/Location:
    Polly Oxford/Great Deer Yard Hotel
    Reward: Trading Card #60
    Unlocks: None

    Once Polly tells you of something she's lost, go to her room (top right corner of the hotel) and pick up the photo. Take it back to Polly to finish the quest and hear of her past.

  • Fiona, in the hospital, has given you a quiz on medical matters. Get three correct answers in a row to clear it. Why not give it a try?

    Sidequest #32
    Chapters Available:
    4, 6-9, 11-16, 18 and 26
    Requirements: None
    Sidequest Giver/Location: Fiona Freckles/Greenvale General Hospital
    Reward: Trading Card #10
    Unlocks: None

    Speak to Fiona at the reception desk and she'll give you a quick medical quiz. Answer 3 correctly in a row to finish this quest and get your trophy. Here are all the questions and answers courtesy of MsFuruba,

    Q: Who wrote the medical textbook 'Anatomische Tabellen'?
    A: Kulmus.

    Q: What is the correct way to treat an emergency burn?
    A: Cool with water on top of clothing.

    Q: What is the difference between encephalitis and encephalopathy?
    A: Inflammation and pathogens in the brain.

    Q: Which part of the cell is the cytoplasm?
    A: The interior excluding the nucleus.

    Q: How many milk teeth are there altogether?
    A: 20.

    Q: What is the medical definition of 'shock'?
    A: Blood stops circulating to the organs.

    Q: Which of the following are contrasting taxonomic kingdoms?
    A: Eukaryote and Prokaryote.

    Q: Which of the following has anything to do with a generic drug?
    A: A patent has expired.

    Q: What kind of medical treatment means "I will please" in Latin?
    A: Placebo.

    Q: A bump on the head. What is inside of it?
    A: Blood and Lymph fluid.

    Q: What are antibiotics?
    A: Drugs that stop bacteria from growing.

    Q: Which part of the heart does the blood enter first?
    A: Right atrium.

    Q: Where does the 'O' blood type takes its name from?
    A: O means zero A and B antigens.

    Q: What is the medical term for aspirin?
    A: Acetyl Salicylic Acid.

    Q: Where does DNA exist in the cell?
    A: The nucleus.

    Q: 20% of the atmosphere is oxygen. What percent do we use when breathing?
    A: Roughly 17%.

  • Gina, at Heaven & Hell Gas, will perform a special service if you use the carwash a certain number of times. Why not check it out? I wouldn't get your hopes up, though...

    Sidequest #33
    Chapters Available: 2-4, 6-9, 11-16, 18 and 26
    Requirements: None
    Sidequest Giver/Location: Gina/Heaven & Hell Gas Station
    Reward: Lollipop and the Special Service every time Gina washes your car
    Unlocks: None

    All you have to do is drive into the gas station and get your car cleaned 6 times by Gina. At the sixth you get the special service and a free lollipop.

  • Jack, at Heaven & Hell Gas, wants $100 bills. Hey, don't we all? However, if you give him more than $1000 he'll supposedly give you some really big info. For the investigation, then...!

    Sidequest #34
    Chapters Available: 2-4, 6-9, 11-16, 18 and 26
    Requirements: None
    Sidequest Giver/Location: Jack/Heaven & Hell Gas Station
    Reward: None
    Unlocks: York's Car

    Drive into the gas station until Jack appears then offer him the Bribe option and he'll tell you a little bit of info on another Sidequest. You have to do this 4 times, each time offering $100 more. Sadly you can't do it consecutively so you have to progress the story before bribing him again.

  • Wesley, the owner of the shop Panda Bear, is an avid trading card collector. Show him your own collection. 8 cards will get you a "small thank you." His shop hours are from 20:00 to 06:00.

    Sidequest #35
    See Top Collector

  • Wesley, the owner of the shop Panda Bear, is an avid trading card collector. Show him your own collection. 16 cards will get you a "moderate thank you." His shop hours are from 20:00 to 06:00.

    Sidequest #36
    See Top Collector

  • Wesley, the owner of the shop Panda Bear, is an avid trading card collector. Show him your own collection. 32 cards will get you a "big thank you." His shop hours are from 20:00 to 06:00.

    Sidequest #37
    See Top Collector

  • Wesley, the owner of the shop Panda Bear, is an avid trading card collector. Show him your own collection. 48 cards will get you a "rare thank you." His shop hours are from 20:00 to 06:00.

    Sidequest #38
    See Top Collector

  • Wesley, the owner of the shop Panda Bear, is an avid trading card collector. Show him your own collection. 64 cards will get you a "super rare thank you." His shop hours are from 20:00 to 06:00.

    Sidequest #39
    Chapters Available:
    7-9, 11-16, 18 and 26
    Requirements: None
    Sidequest Giver/Location: Wesley/Panda Bear
    Reward: Light Sword - Infinite Endurance
    Unlocks: none

    To check which cards you are missing, go to the pause menu and open the Trading Card Collection Book.

    Please use this fantastic guide written by MsFuruba to help you find all the cards that you're missing: Trading Card Guide.

    All card locations in the area you are in can be seen on the map as a green card with the upside down Peace Symbol on it. They look just like any other pickup from a distance but once you get close to it you will see a green card hover over the usual blue ring. Some of the cards require you to shoot a bird's nest out of a tree next to where the map says the card is. The bird's nest will be giving off a blue glow and once shot will drop the card nearby. The card near White Spruce Farm can only be obtained when it is raining.

    Once you have enough cards enter the Panda Bear between 20:00 and 06:00 and speak to Wesley. You get a prize for returning 8 cards (Trading Card #32), 16 (Panda Bear Card), 32 (Passion Red Suit *increases your health bar*), 48 (Dancing All Night Suit *pulse increases more slowly) and 64 (Light Sword).

  • Find the [Low Gear Parts] in the Junk Yard. The General will use it to increase the performance of your car.

    Sidequest #40
    Chapters Available:
    7-9, 11-16, 18 and 26
    Requirements: None
    Sidequest Giver/Location: General Lysander/Lysander's Junkyard
    Reward: Car Handling gets better
    Unlocks: High Gear Parts

    This is another chained set of quests and only one can be done per chapter.

    The General has some car parts hidden in the Junkyard, luckily he has giant numbers and letters on billboards circling the yard to act as grid co-ordinates. There are three in total to find, this is the first so head around the car wrecks to E5 to find this part.

  • Find the [High Gear Parts] in the Junk Yard. The General will use it to increase the performance of your car.

    Sidequest #41
    Chapters Available: 7-9, 11-16, 18 and 26
    Requirements: Low Gear Parts completed
    Sidequest Giver/Location: General Lysander/Lysander's Junkyard
    Reward: Car Speed Increases
    Unlocks: Gas Tank Parts

    The second of Lysander's hidden car parts, this time head to the back of the yard and at J10 you will find it.

  • Find the [Gas Tank Parts] in the Junk Yard. The General will use it to increase the performance of your car.

    Sidequest #42
    Chapters Available: 7-9, 11-16, 18 and 26
    Requirements: Low Gear Parts and High Gear Parts completed
    Sidequest Giver/Location: General Lysander/Lysander's Junkyard
    Reward: Car Fuel Tank Size Increases
    Unlocks: None

    The last of Lysander's car parts, and this is the easiest to find at N5. It's just around the corner from where the General is sitting.

  • According to Jack your beloved car, wrecked on the mountain road, has been taken to the General's scrap yard. Request its repair and then buy it back.

    Sidequest #43
    Chapters Available: 9, 11-16, 18 and 26
    Requirements: Benjamin Franklin completed
    Sidequest Giver/Location: General Lysander/Lysander's Junkyard
    Reward: York's Car
    Unlocks: None

    Once you've bribed Jack enough and he's told you about your car speak to the General. Speak to him again and choose "Continue Shopping", choose to repair car for $5000 then leave and go sleep for 24 hours. Return to the yard and your new car will be ready to go, parked just outside the main gates on the road. This is the fastest car in the game.

    If you for any reason lose your car, or the default cop car has replaced it, go to the Great Deer Hotel and to the right of where you exit the hotel will be all the cars you've bought or unlocked parked up. To register the car so that it follows you when you fast travel, you just need to enter and then exit it.

  • Sigourney often wanders the town when the weather is nice. Having been told that her "pot is getting cold!" you now have to take her home. Driving safely may not cut it this time.

    Sidequest #44
    Chapters Available:
    7-9, 11-16, 18 and 26
    Requirements: None
    Sidequest Giver/Location: Sigourney - Hemingway & August/Calvin Bridge
    Reward: Trading Card #34
    Unlocks: Cold Pot 2

    This is another series of Sidequests that can't be done consecutively, so move the story on or replay chapters to get it.

    Now these are annoying, not because they're hard but because of Sigourney's whining so be prepared to mute your TV. Find her at one of the two locations mentioned above then drive her to her house (near Becky's house and marked on the map as a yellow arrow) before her pot gets cold.

    NOTE: Each of these are time sensitive, the best thing to do is make sure you already have York's Car (Sidequest #43), this is the fastest car in the game. With this you should do all 5 pretty easily. Credit to Boyd12 for this tip.

    Be aware that if you do fail any of these Sigourney will not have the notepad icon next to her name and may move to the locations for the next Sidequest. Speak to her to re-activate the quest and take her home as normal.

  • Sigourney often wanders the town when the weather is nice. Having been told that her "pot is getting cold!" you now have to take her home. What is she doing with that pot outside anyway?

    Sidequest #45
    Chapters Available:
    7-9, 11-16, 18 and 26
    Requirements: Cold Pot completed
    Sidequest Giver/Location: Sigourney - Great Deer Yard Hotel/Lysander's Junkyard
    Reward: Trading Card #51
    Unlocks: Cold Pot 3

    Sigourney is "roaming" in a different location and requires another lift home before her pot gets cold. Her house is marked as a yellow arrow on the map and is near Becky's House. Using York's Car makes this very easy.

  • Sigourney often wanders the town when the weather is nice. Having been told that her "pot is getting cold!" you now have to take her home. Why is the pot getting cold such a problem?

    Sidequest #46
    Chapters Available:
    7-9, 11-16, 18 and 26
    Requirements: Cold Pot 1 & 2 completed
    Sidequest Giver/Location: Sigourney - Albireo Graveyard/Greenvale General Hospital
    Reward: Emily's Car
    Unlocks: Cold Pot 4

    Sigourney is "roaming" in a different location and requires another lift home before her pot gets cold. Her house is marked as a yellow arrow on the map and is near Becky's House. Using York's Car makes this very easy.

  • Sigourney often wanders the town when the weather is nice. Having been told that her "pot is getting cold!" you now have to take her home. She's just doing this on purpose, isn't she...

    Sidequest #47
    Chapters Available:
    7-9, 11-16, 18 and 26
    Requirements: Cold Pot 1-3 completed
    Sidequest Giver/Location: Sigourney - Greenvale Community Center/Forest Keeper's Cabin
    Reward: George's Car
    Unlocks: Cold Pot 5

    Sigourney is "roaming" in a different location and requires another lift home before her pot gets cold. Her house is marked as a yellow arrow on the map and is near Becky's House. Using York's Car makes this very easy.

  • Sigourney often wanders the town when the weather is nice. Having been told that her "pot is getting cold!" you now have to take her home. What's the truth behind this pot?!

    Sidequest #48
    Chapters Available:
    7-9, 11-16, 18 and 26
    Requirements: Cold Pot 1-4 completed
    Sidequest Giver/Location: Sigourney - Harry's Mansion/Wood Path (near where the prologue ended)
    Reward: Greenvale Suit (pulse reduces rapidly when not running)
    Unlocks: None

    Sigourney is "roaming" in a different location and requires another lift home before her pot gets cold. Her house is marked as a yellow arrow on the map and is near Becky's House. Using York's Car makes this very easy.

    Luckily this is the last time you'll have to deal with her, if you never hear "My pot is losing more and more of it's warmth!" ever again, it will be too soon.

  • Wild dogs have been through the grave-yard and now 7 [Bones] are missing. Brian has pretty much demanded that you get them back. Use his marks on the map, find the [Bones] and return them.

    Sidequest #49
    Chapters Available:
    8, 9, 11-14, 16, 18 and 26
    Requirements: All 7 bone fragments collected
    Sidequest Giver/Location: Brian/Albireo Graveyard
    Reward: Key to Brian's House
    Unlocks: Ghost House Treasure

    Collect the 7 bone fragments from around the map and then examine the open grave at the graveyard. After that speak to Brian repeatedly to give him all 7 pieces, after the seventh you'll get given the key to his house.

    NOTE: See the map for the bone locations, they are marked as bone icons.

  • Use the [Key] received from Brian to check out his house. It is an old place in a corner of downtown. There might be something importanthidden there... or maybe not.

    Sidequest #50
    Chapters Available:
    8, 9, 11-14, 16, 18 and 26
    Requirements: Seven Bones completed
    Sidequest Giver/Location: Brian/Albireo Graveyard
    Reward: Wesley Special - Infinite ammo Flamethrower
    Unlocks: None

    Go to Brian's House with his key and open the gate. Head into the back garden (to the right of the house), then climb up the ladder and push the gargoyles off the roof. Climb down the ladder at the other side and then push the gargoyle on top of the blue sparkle out of the way to get your prize.

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